The video card - is the complete graphical subsystem of the PC. It is responsible for the quality and speed of video processing. For users that wish to play games or work with multimedia applications, it is especially important to have a video board with a high performance graphics processor and enough memory.
Features: -NVIDIA® unified architecture with GigaThread™ technology Massively multi-threaded architecture supports thousands of independent, simultaneous threads, providing extreme processing efficiency in advanced, next generation shader programs. -NVIDIA® Lumenex™ Engine Delivers stunning image quality and floating point accuracy at ultra-fast frame rates. -Full Microsoft®
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DirectX® 10 Support World’s first DirectX 10 GPU with full Shader Model 4.0 support delivers unparalleled levels of graphics realism and film-quality effects. -Dual 400MHz RAMDACs Blazing-fast RAMDACs support dual QXGA displays with ultra-high, ergonomic refresh rates--up to 2048x1536@85Hz. -Dual Link DVI Capable of supporting digital output for high resolution monitors (up to 2560x1600). -NVIDIA® SLI™ Technology Delivers up to 2x the performance of a single GPU configuration for unparalleled gaming experiences by allowing two graphics cards to run in parallel. The must-have feature for performance PCI Express graphics, SLI dramatically scales performance on over 60 top PC games. -PCI Express™ Support Designed to run perfectly with the next-generation PCI Express bus architecture. This new bus doubles the bandwidth of AGP 8X delivering over 4 GB/sec. in both upstream and downstream data transfers. -16x Anti-aliasing Lightning fast, high-quality anti-aliasing at up to 16x sample rates obliterates jagged edges. -NVIDIA® PureVideo™ Technology The combination of high-definition video processors and NVIDIA DVD decoder software delivers unprecedented picture clarity, smooth video, accurate color, and precise image scaling for all video content to turn your PC into a high-end home theater. (Feature requires supported video software.) -OpenGL™ 2.0 Optimizations and Support Ensures top-notch compatibility and performance for all OpenGL applications. NVIDIA® nView® Multi-display Advanced technology provides the ultimate in viewing flexibility and control for multiple monitors. -NVIDIA® nView® Multi-Display Technology Advanced technology provides the ultimate in viewing flexibility and control for multiple monitors.
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Specs
Alternatives
Options
Memory
Maximum graphic adapter memory
Graphics memory is determining with the (graphic) processor, the graphics/video performance of your computer. Graphics memory is often shared with system memory so that it varies depending on the amount of system memory installed and system load.
320 MB
Graphics adapter memory type
The type of memory used by the video card. Often a combination of dedicated memory (Video RAM or VRAM) and dynamic system memory is used.
UMA stands for Unified Memory Architecture, and is a computer memory architecture that allows the graphics processing unit to share system memory.
Other abreviations: RAM = Random Access Memory, SDRAM = synchronous dynamic RAM, DDR = double-data-rate/dubbele datasnelheid.
DDR3-SDRAM
Memory bus
320 bit
Memory clock speed
1600 MHz
Bandwidth
64 Gbit/s
Processor
Graphic processor
GeForce 8800 GTS
Processor clock speed
Processor speed in Mhz. Often the clock speed is expressed by a manufacturer in GHz (1 GHz = 1000 MHz). The clock rate is the fundamental rate in cycles per second (measured in hertz) at which a computer performs its most basic operations such as adding two numbers. There are more factors, like internal memory size, that influence a computer's actual response time.
500 MHz
Connectivity
Interface type
PCI Express
Video in
DVI port
2
TV tuner
TV tuner integrated
Video
DirectX version
DirectX is a collection of APIs (application programming interfaces) for easily handling tasks related to game programming on the Microsoft Windows operating system.
10
Full HD
OpenGL version
OpenGL (Open Graphics Library) is a specification defining a cross-language cross-platform API for writing applications that produce 3D computer graphics (and 2D computer graphics as well). The interface consists of over 250 different function calls which can be used to draw complex three-dimensional scenes from simple primitives.
2.0
Dual DVI
Shader model version
A shader is a program used in 3D computer graphics to determine the final surface properties of an object or image. This can include arbitrarily complex descriptions of light absorption and diffusion, texture mapping, reflection and refraction, shadowing, surface displacement and post-processing effects. It is also used to refer to video graphics hardware units that run these programs.